Replication review
Determine what state crosses the network, how often, and with what guarantees.
Protocol engineering for systems where conventional request and response no longer describe what is happening particularly well.
Describe the problemWe join when the failure crosses boundaries between application logic, transport behavior, and infrastructure.
Several engineers here have backgrounds in simulation and multiplayer networking. We occasionally work with studios on late-stage network behavior.
Determine what state crosses the network, how often, and with what guarantees.
Explain why a theoretical 12 kB/s protocol consumes 180 kB/s whenever anything interesting happens.
Separate errors in simulation, transport, timing, and correction logic.
Build synthetic clients and traffic generators for server and matchmaking infrastructure.
Versions, timestamps, failure conditions, and what you expected to happen are also helpful.
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